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New map for Home server |
Oct 17 2009, 08:17 AM
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#1
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 1,701 Joined: 29-March 07 From: Mexico City Member No.: 28 |
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Oct 17 2009, 09:39 PM
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#2
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 421 Joined: 22-April 07 Member No.: 94 |
couldnt play it, kept giving me an error about hunk megs.
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Oct 17 2009, 11:16 PM
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#3
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 1,701 Joined: 29-March 07 From: Mexico City Member No.: 28 |
right when your jk2 starts running and b4 entering the server, just type the command line
set com_hunkmegs 256 or you can do it inside any other server and then go to home server and voila |
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Oct 18 2009, 12:35 AM
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#4
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 421 Joined: 22-April 07 Member No.: 94 |
QUOTE (Iceman @ Oct 18 2009, 12:16 PM) « right when your jk2 starts running and b4 entering the server, just type the command line set com_hunkmegs 256 or you can do it inside any other server and then go to home server and voila I did try that but 256 would never stick, even after hosting a JA mod server on my computer and changing my details in there. It says settings wont take affect until next restart, if i restart jk2 it goes back to the setting of 64.. I initially tried setting them to 256 when I was in ThC but hasn't helped... ![]() |
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Oct 18 2009, 01:02 AM
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#5
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 1,701 Joined: 29-March 07 From: Mexico City Member No.: 28 |
QUOTE (Paddyone @ Oct 17 2009, 06:35 PM) « It says settings wont take affect until next restart, if i restart jk2 it goes back to the setting of 64 you dont need to restart jk2 you can try adding that setting within the jk2mpconfig file |
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Oct 18 2009, 06:41 AM
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#6
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 421 Joined: 22-April 07 Member No.: 94 |
I checked the jk2mp file and it is set to 256. Also I tried removing the acadmey folder from gamedata and same thing. Gah. Driving me nuts. Ive tried other settings etc.. Any other ideaZ?
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Oct 18 2009, 06:56 AM
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#7
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 1,701 Joined: 29-March 07 From: Mexico City Member No.: 28 |
well, i did it this way, i went to force server and typed set com_hunkmegs in there and got the 'changes will made etc ec etc' then i left the server and went directly to home server
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Oct 21 2009, 05:03 AM
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#8
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 421 Joined: 22-April 07 Member No.: 94 |
Got it sussed. The academy mod was writing 64 on its own accord when entering a academy mod server. I had to set the jk2mpconfig file to read only for both the base and academy versions, after setting hunkz to 256 of course.
Entered the game no problem. Got errors when trying to bind keys in thc home saying cannot write to config file, so just minimised and made the files writable again. Worked like a charm. Thanks for your help bro! ![]() |
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Oct 21 2009, 05:05 AM
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#9
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![]() ![]() ![]() ![]() ![]() Group: Grand Toker Posts: 421 Joined: 22-April 07 Member No.: 94 |
But yea, I totally agree that map is pretty hawt!
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Mar 12 2010, 07:37 PM
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#10
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![]() Group: Herbin Friend Posts: 28 Joined: 1-October 07 Member No.: 255 |
Boddo made this map. It's actually a jk3 map but he made that unreleased jk2 version.
The jk3 version has tons of vehicles in it. Boddo made Grandflaw also if you have played that. This map was a step up though. He had about 500 custom made models made in 3dmax that he personally made for this map. It's kind of insane that one person could put that much work into a map. |
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| Lo-Fi Version | Time is now: 10th September 2010 - 07:14 PM |